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The first version of Pocket Tanks was released in 2001. The game's soundtrack was created by Eliran Ben Ishai as Impulse Tracker Module file. Welch developed Pocket Tanks as remake/sequel of the Amiga game Scorched Tanks and extended the game-play with modified physics, dozens of new weapons, and the ability to move the tank.
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Welch from Blitwise Productions created Amiga games before he started developing PC games such as Super DX-Ball and Neon Wars. There are 325 weapons in total, including the 30 from the original game and 295 from the Deluxe Version. All packs that include 5 weapons are free, while those with 15 have to be paid for (mobile versions only). In the PC version, there are 30 Expansion Packs available to download on the web page. There are "weapon packs" available which give the player more weapon choices during gameplay, though these expansion packs are only available to those who own Pocket Tanks Deluxe. Network play was made available in the v1.3 release. Pocket Tanks supports weapon expansion packs, and each player can have up to 325 different weapons in total. The game features a fully destructible environment, which allows the player to create and put themselves on pedestals, in tunnels, or bunkers, allowing for more strategic gameplay.
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At the end of 10 volleys, the player with the highest points wins. Each hit scores a certain number of points, which varies based on the weapon and the proximity of the target. The goal of Pocket Tanks is to use various weapons to attack the other player's tank.